AIST Creative HCI Seminar

At AIST (National Institute of Advanced Industrial Science and Technology), we strive to develop technologies that help people unleash their creativity, which should be the prominent role of human beings in the age of AI.

This seminar series will invite bright minds in the Human-Computer Interaction field and cover diverse topics which are directly/indirectly connected to creativity support research. The seminar series is supported by the advisory board of senior and prestigious HCI researchers based in Japan.

Panel topics from the third and fourth editions are omitted as they are in Japanese. Please refer to the individual pages for details.

#6 HCI Research "in the wild"
Jennifer Jacobs, Koya Narumi

HCI Research in the Wild: "Why Not" Rather Than "Why"; Value of Field Approach from Funding Agency's Perspective; Successful Collaboration Strategies with Artists and Industry; Adapting to Different Research Languages; Selecting the Right CHI Subcommittee; Domain-Specific vs. General Tools and Generalizability of Their Research Insights; Evaluating and Discussing Artistic Artifacts: Methodologies and Challenges.

Video offset: 2:55:02

#5 Creativity Support Tools for artistic work
Xavier Lambein, Tomoya Matsuura, Baku Hashmoto

Designing Tools for Designers; Funding "Fringe" Tool Development for Artists; Sustainability of Creativity Support Tools; Distinction between Creative and Problem-solving Modes in Creative Process; Defining "Kernels" in Creativity Support Tools; Design Philosophy behind Programmable Tools; Experimental vs Popular Artistic Styles; Communication Gaps in Highly Customized Tools; Impact of Programming on Artists

Video offset: 1:42:51

#2 AI for HCI
Amy Pavel, Xingyu Bruce Liu

Balance between Performance Evaluation and Exploratory Study: Qualitative vs. Quantitative; Importance of Understanding Target Users: Co-Design Workshops and Online Communities; Diversity in Visual Impairments; Human-AI Collaboration Guidelines for Visually-Impaired; Creativity in Accessibility Research; Real-World Application and Impact of HCI Research; Long-Term Evaluation of Systems.

Video offset: 1:26:15

#1 Creativity Support
Jonas Frich, Zhicong Lu

Source of Creativity and Role of Computers: Disembodiment as Tools vs. Integration; Collaborative Creativity and Its Dynamics; Benefits of Creativity Research in HCI: Interventional Approach; AI, Technology, and Society: Intersecting Impacts; Productivity vs. Creativity Support; Japanese Game and Creative Culture: Unique Insights; Researcher-Developer Community Distance; Anthropological Approaches in HCI.

Video offset: 2:32:33

This seminar series is co-organized by Japan ACM SIGCHI Chapter.